SAG-AFTRA Voice Actors Explain Why Video Game Talks Broke Down as Strike Gets Underway

Comic-Con: “There are as many AI loopholes… as there are characters that a person has played,” Sarah Elmaleh, chair of the guild’s interactive media negotiating committee said

Noshir Dalal, Sarah Elmaleh, Ashly Burch and Shannon Woodward at SAG-AFTRA Comic-Con press conference over video game strike
Photo by Andi Ortiz for TheWrap

In a press conference held Friday during San Diego Comic-Con, a panel of voice actors and SAG-AFTRA representatives provided more detail about why talks with major video game companies broke down, and the guild declared a strike.

After 18 months, negotiations ended when the guild and a consortium of developers covered under the interactive media agreement — which covers both voice acting and motion capture — were unable to resolve a range of issues related to the use of so-called artificial intelligence. As negotiation committee chair Sarah Elmaleh put it Thursday, the final counteroffer from those companies was “partially but dangerously incomplete.”

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