In a press conference held Friday during San Diego Comic-Con, a panel of voice actors and SAG-AFTRA representatives provided more detail about why talks with major video game companies broke down, and the guild declared a strike.
After 18 months, negotiations ended when the guild and a consortium of developers covered under the interactive media agreement — which covers both voice acting and motion capture — were unable to resolve a range of issues related to the use of so-called artificial intelligence. As negotiation committee chair Sarah Elmaleh put it Thursday, the final counteroffer from those companies was “partially but dangerously incomplete.”